RuneScape does not follow a linear storyline; rather, players set their own goals and objectives. Players can choose to fight non-player character (NPC) monsters, complete quests, or increase their experience in the available skills. Combat is an important aspect of the game, allowing players to retrieve items or RuneScape Gold dropped by defeated creatures or players and complete quests. A combat level is an indicator of how powerful a player or NPC is in combat. For players, it is determined by applying a mathematical formula to their combat skills.
Players can interact with each other through trading, chatting, or by participating in mini-games and activities, some of which are competitive or combative in nature, while others require cooperative or collaborative play. Players can trade items and RuneScape Gold coins with each other, either through a face-to-face trade, or by using a large automated marketplace known as the Grand Exchange.
The developers rewrote the game engine, producing a new version of the game with entirely three-dimensional graphics called RuneScape. A beta version of RuneScape was released to paying members for a testing period beginning on 1 December 2003, and ending on 29 March 2004.
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