Final Fantasy XI, in addition to being an MMORPG, differs from previous titles in the series in several ways. Completing missions allows a player to advance in rank, which grants access new areas, several privileges, and various other storylines. At first, a player may only complete missions with FFXI Gil for his home nation, though they are able to change allegiances later on, allowing access to other nation’s storylines. The only way to attack other players in PvP is to enter one of two competition activities known as "Conflict". The first form of competition, called Ballista, involves players competing to score points by throwing petras into a castle-like structure known as a Rook. In addition to a period, they often consume MP or some form of item in order to be cast, while at the same time requiring the user to stand still. Additionally, each job has a special two-hour ability that performs an extraordinary function to help in a dire situation.
The second form is known as "Brenner", and features a capture the flag type system. Quests may be undertaken for their various rewards, or to acquire "fame," which allows a character to become well-known and respected by NPCs; a higher fame rating will open up new interactions and quests with NPCs. At release, over one hundred quests were available to play and each expansion pack has added its own set of missions and quests. Unlike the predefined main characters of previous Final Fantasy titles, players are able to customize their characters in limited ways, including race, gender, face, hair color, body size, job, and allegiance.
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